Distributed Systems, Scalability & System Design #1 – Heroku Client Rate Throttling
Hello Folks, Wassup! This is the first post in the distributed systems & scalability blog series that I’ve started to discuss the intricacies of the production systems of large scale distributed services such as YouTube, Heroku, Netflix & so on. Arguably every service running today…
Distributed Data Processing 101 – The Only Guide You’ll Ever Need
This write-up is an in-depth insight into the distributed data processing. It will cover all the frequently asked questions about it such as What is it? How different is it in comparison to the centralized data processing? What are the pros & cons of it?…
Distributed Cache 101 – The Only Guide You’ll Ever Need
This write-up is an in-depth guide on Distributed Cache. It does cover all the frequently asked questions about it such as What is a distributed cache? What is the need for it? How is it architecturally different from the traditional caching? What are the use…
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